Multiple variable checks in ONE brick!Yes, that's right. No need for multiple bricks now!
Notes:
This event set-up was designed to check for the variable onRelay.
If you want to change it to onActivate or onPlayerTouch, add a new event.
Enabled #16 0 Delay
onActivate Self FireRelay
Obviously, you can change the input event to whatever.
No other editing of the events is needed to change how it's triggered.
You WILL have to change event numbers in SetEventEnabled though.
This is because I only used a simple setColor to show how it works.
If you have more than just one event per variable check, you'll need more events.
