Screenshots




General!- = dislike!- not much is different from other mmorpgs but it's still enjoyable
- you start off as a novice class and don't choose your path until level 5 (easy to reach) so you can learn the game
- easy controls
- easy interface
- day and night cycle
- decent graphics, however scrappy in places
- mobs drop weapons reguarly, they don't just drop stuff you never use
- chests and similar stuff that you can break for items
- autopathing system but I dislike using it because it wrecks game experience
- classes can specialize on different weapons
- there very diverse cities that you can go to when you start off - you aren't bound by class
- sprite system is very original and creative
- awesome faction system and reputation system that interact with each other - you do quests for factions and get rep with them. You need rep to get certain things, and getting heaps of rep gets you good rewards
- map-bosses - each area in "Saphael" has bosses that you defeat in quests
!- really loving strong bosses that pop out of no where
!- you can get confused at the start
!- hard to get into the storyline but once you are you can understand it easily
!- limited character customization however all characters are detailed
!- some translations haven't been finished and occasionally you notice dialog forgetups (like every mmorpg really)
Pets (Sprites) - they tell you what to do if you're stuck
- You can summon them and they give good buffs (you buy "emblems" which give them more buffs) and they collect drops for you
- there are sprite classes, each can gather different raw materials and craft different stuff
- gathers raw materials depending on their class
- craft items depending on class - best way to get set items aswell, you can craft them for a lot less then they are sold for
!- they are really moody lol. They constantly get sad but they get excited heaps aswell. You can buy potions to increase their mood level which basically increases their work rate
Quests - they actually give good experience unlike other mmorpgs where you have to monster grind
- repeatable quests level you up and get you good money
- the rewards don't absolutely suck
!- quests are generic, but its fun to kill map bosses
Players*(Blockland Name) Character Name - Server - Class and Weapon Skill and Level*(Destiny) Zeravia - Alice - Level 21 Priest using Staffs
(LoserHero) Shonnn - Alice - Level 20 Priest using Hammers
(Tails) Hebias - Alice - Level 20 Warrior using Sword / Shield