package PitroRP_chat{ function ServerCmdMessageSent(%client, %text) { if (isObject(PitroRPMini) && $PitroRP::pref::server::localChat && isObject(%client.player)) { %heard = 0; // Amount of players in the area InitContainerRadiusSearch(%client.player.getPosition(), $PitroRP::pref::server::visibleDistance, $TypeMasks::PlayerObjectType); while((%search = ContainerSearchNext()) != 0) %heard++; %color = %heard > 1 ? "\c2" : "\c0"; // Send the message InitContainerRadiusSearch(%client.player.getPosition(), $PitroRP::pref::server::visibleDistance, $TypeMasks::PlayerObjectType); while((%search = ContainerSearchNext()) != 0) { messageClient(%search.client, 'chatMessage', %color @ "\c5" @ %client.clanPrefix @ "\c3" @ %client.name @ "\c5" @ %client.clanSuffix @ "\c6: " @ %text); %heard++; } } else { Parent::ServerCmdMessageSent(%client, %text); } }};activatePackage(PitroRP_chat);
if (isObject(PitroRPMini) && $PitroRP::pref::server::localChat && isObject(%client.player))
if(getSubStr(%text, 1, 0) $= "^")
Maybe because you can't just rip out code and slam your name all over it and expect it to work.
I don't mind. It's free source.
Don't just rip stuff out of scripts.They're is a Local script .cs on the RTB Wiki, you'll have to look around, I cannot find it.
.............. but it dose not work for some reason.
if (isObject(RP_MiniGame) && $PitroRP::pref::server::localChat && isObject(%client.player))
if(getSubStr(%text, 1, 0) $= "^"){ Parent::ServerCmdMessageSent(%client, %text); return;}
function ServerCmdMessageSent(%client, %text) {