Author Topic: BrickKill/KillBrick  (Read 1150 times)

Code: [Select]
registerOutputEvent("fxDtsBrick","killBrick");

I did that, It worked,  er..  The event showed up in list, but it did nothing.

I did that, It worked,  er..  The event showed up in list, but it did nothing.
lolololol

Sorry if that is noobish.

Lance's eventing knowledge: 0%

bump because problem isn't fixed.