Wait, the games already does this.%1 has reset the minigame.
OnMinigameReset -> NamedBrick -> Fakekillbrick [##]
OnMinigameReset>Self>VCEmodvariable>[Variable}>Set>0
Is there an On Minigame Reset event, or can someone make one?Description = If the minigame is reset this this this this and this will happen.Syntax: OnMinigameReset Minigame CenterMessageAll = The Minigame has been reset!
He wants that to happen.
It can be put to other uses.
OnMingameReset>Client>CenterMessageAll>I will kill you all friends!