Author Topic: On Minigame Reset  (Read 583 times)

Is there an On Minigame Reset event, or can someone make one?

Description = If the minigame is reset this this this this and this will happen.
Syntax: OnMinigameReset Minigame CenterMessageAll = The Minigame has been reset!


Wait, the games already does this.

%1 has reset the minigame.

Wait, the games already does this.

%1 has reset the minigame.
ON MINIGAME RESET.

Wait, the games already does this.

%1 has reset the minigame.

You people do not seem to get it.

Code: (Event Example) [Select]
OnMinigameReset -> NamedBrick -> Fakekillbrick [##]

Code: [Select]
OnMinigameReset>Self>VCEmodvariable>[Variable}>Set>0

Is there an On Minigame Reset event, or can someone make one?

Description = If the minigame is reset this this this this and this will happen.
Syntax: OnMinigameReset Minigame CenterMessageAll = The Minigame has been reset!
He wants that to happen.
Wait, the games already does this.

%1 has reset the minigame.


It can be put to other uses.

Code: [Select]
OnMingameReset>Client>CenterMessageAll>I will kill you all friends!