Author Topic: -(Solved!)- Do need help with one last little problem tho.  (Read 3761 times)

Heres the server.cs script...
Code: [Select]
datablock fxDTSBrickData(brick2x32FPrintData)
{
brickFile = "./2X32FPrint.blb";
category = "Plate";
subCategory = "Prints";
uiName = "2X32 Flat Print";
iconName = "-[snip]-";
};
Should work
All you changed is the category and sub Category, why would that make a difference? Hmm, I'll try it.

Edit: It didn't ):

Quote
PRINT = Print texture, when the brick is 'printed'. Extra fields in the datablock will probably need to be added to let the print brick function.
Did you take that into consideration?

Anyone have any idea what went wrong in the script? Its on page 3.
« Last Edit: August 29, 2011, 10:20:08 PM by White Tiger (6224) »

I'm really curious to know why you need a 2x32 print plate lol

I'm really curious to know why you need a 2x32 print plate lol

for a build, what else lol?

I'm really curious to know why you need a 2x32 print plate lol
I'll show you when I'm done, and I'll try not to forget, lol.

for a build, what else lol?
Haha exactly.

K so I was able to construct the brick myself, problem now is, it wont aknowledge my printer when I fire my printer at it.
« Last Edit: August 30, 2011, 09:30:55 AM by White Tiger (6224) »

I'll show you when I'm done, and I'll try not to forget, lol.

Haha exactly.

K so I was able to construct the brick myself, problem now is, it wont aknowledge my printer when I fire my printer at it.
That means it's probably not coded to be a print brick.

Heres the server.cs script...
Code: [Select]
datablock fxDTSBrickData(brick2x32FPrintData)
{
brickFile = "./2X32FPrint.blb";
category = "RP";
subCategory = "Miscallenous";
uiName = "2X32FPrint Special";
iconName = "-[snip]-";
};

What the heck.... You didnt even code it to work as a print.

Code: [Select]
datablock fxDTSBrickData(brick2X32FPrint.Data)
{
brickFile = "./2X32FPrint.blb";
category = "Bricks";
subCategory = "Prints";
uiName = "2x32FPrint";
iconName = "-snip-";

        hasPrint = 1;
printAspectRatio = "2x32f";
};
« Last Edit: August 30, 2011, 05:33:53 PM by Blocker Ctgr »