Author Topic: -(Solved!)- Do need help with one last little problem tho.  (Read 3763 times)

Bumb, pretty please someone anyone?

Why don't you cut the picture into 16, 2x2 plates, then just place the plates next to each other and put the piece of the picture into each print.

Why don't you cut the picture into 16, 2x2 plates, then just place the plates next to each other and put the piece of the picture into each print.
Because I will be useing the picture at least 26 times in my build. that may get laggy, and 16*26=416. Offer is still up and out there.

Because I will be useing the picture at least 26 times in my build. that may get laggy, and 16*26=416. Offer is still up and out there.
416 Bricks for 26 Floors isnt that bad or laggy at all.

416 Bricks for 26 Floors isnt that bad or laggy at all.
There will be manny manny other bricks around, okay fine, I'll raise it to 3 Dollars. It is now 3 Dollars.

I can make one. Give me, like, 5 minutes.


« Last Edit: August 29, 2011, 08:33:30 PM by Vine »

http://dl.dropbox.com/u/24490457/2x32FPrint.blb

2 minutes
We gotta slight problem, yes I made the server file, and I'm 92% sure I did it correctly buttt.
Code: [Select]
Loading Add-On: Brick_2x32FPrint
Executing Add-Ons/Brick_2x32FPrint/server.cs.
terminate called after throwing an instance of 'std::bad_alloc'
  what():  std::bad_alloc
Abort trap
logout
Any Ideas?
Is it okay if I post your script here and see if anyone sees any problems?



We gotta slight problem, yes I made the server file, and I'm 92% sure I did it correctly buttt.
Code: [Select]
Loading Add-On: Brick_2x32FPrint
Executing Add-Ons/Brick_2x32FPrint/server.cs.
terminate called after throwing an instance of 'std::bad_alloc'
  what():  std::bad_alloc
Abort trap
logout
Any Ideas?
Is it okay if I post your script here and see if anyone sees any problems?
Post the script.

Re: WIN TWO DOLLARS $3$ (Still available) THREE DOLLARS NOW!

So you WIN TWO DOLLARS THREE DOLLARS

Just change topic to WIN THREE DOLLARS

Post the script.
Heres the server.cs script...
Code: [Select]
datablock fxDTSBrickData(brick2x32FPrintData)
{
brickFile = "./2X32FPrint.blb";
category = "RP";
subCategory = "Miscallenous";
uiName = "2X32FPrint Special";
iconName = "-[snip]-";
};

Heres the 2x32FPrint script of Vines.
Code: [Select]
32 2 1
SPECIAL

dd

1

0 0 0
32 2 1
----------------top quads:
1

TEX:PRINT
POSITION:
-32 -1 0.5
-32 1 0.5
32 1 0.5
32 -1 0.5
UV COORDS:
0 1
0 0
1 0
1 1
NORMALS:
0 0 1
0 0 1
0 0 1
0 0 1
----------------bottom quads:
4

TEX:BOTTOMEDGE
POSITION:
-1 -0.5 -0.5
1 -0.5 -0.5
0.5 0 -0.5
-0.5 0 -0.5
UV COORDS:
0.2 0
0.7 0
0.7 0.5
0.2 0.5
NORMALS:
0 0 -1
0 0 -1
0 0 -1
0 0 -1

TEX:BOTTOMEDGE
POSITION:
-0.5 0 -0.5
0.5 0 -0.5
1 0.5 -0.5
-1 0.5 -0.5
UV COORDS:
0.2 0.5
0.7 0.5
0.7 0
0.2 0
NORMALS:
0 0 -1
0 0 -1
0 0 -1
0 0 -1

TEX:BOTTOMEDGE
POSITION:
-0.5 0 -0.5
-0.5 0 -0.5
-1 0.5 -0.5
-1 -0.5 -0.5
UV COORDS:
0.2 0.5
0.7 0.5
0.7 0
0.2 0
NORMALS:
0 0 -1
0 0 -1
0 0 -1
0 0 -1

TEX:BOTTOMEDGE
POSITION:
1 -0.5 -0.5
1 0.5 -0.5
0.5 0 -0.5
0.5 0 -0.5
UV COORDS:
0.2 0
0.7 0
0.7 0.5
0.2 0.5
NORMALS:
0 0 -1
0 0 -1
0 0 -1
0 0 -1
----------------north quads:
1

TEX:SIDE
POSITION:
-1 0.5 0.5
-1 0.5 -0.5
1 0.5 -0.5
1 0.5 0.5
UV COORDS:
1 -0.09
1 1.09
0 1.09
0 -0.09
NORMALS:
0 1 0
0 1 0
0 1 0
0 1 0
----------------east quads:
1

TEX:SIDE
POSITION:
1 -0.5 0.5
1 0.5 0.5
1 0.5 -0.5
1 -0.5 -0.5
UV COORDS:
-0.02 -0.09
1.02 -0.09
1.02 1.09
-0.02 1.09
NORMALS:
1 0 0
1 0 0
1 0 0
1 0 0
----------------south quads:
1

TEX:SIDE
POSITION:
1 -0.5 0.5
1 -0.5 -0.5
-1 -0.5 -0.5
-1 -0.5 0.5
UV COORDS:
1 -0.09
1 1.09
0 1.09
0 -0.09
NORMALS:
0 -1 0
0 -1 0
0 -1 0
0 -1 0
----------------west quads:
1

TEX:SIDE
POSITION:
-1 -0.5 -0.5
-1 0.5 -0.5
-1 0.5 0.5
-1 -0.5 0.5
UV COORDS:
1.02 1.09
-0.02 1.09
-0.02 -0.09
1.02 -0.09
NORMALS:
-1 0 0
-1 0 0
-1 0 0
-1 0 0
----------------omni quads:
0

Heres the server.cs script...
Code: [Select]
datablock fxDTSBrickData(brick2x32FPrintData)
{
brickFile = "./2X32FPrint.blb";
category = "RP";
subCategory = "Miscallenous";
uiName = "2X32FPrint Special";
iconName = "-[snip]-";
};

\
Heres the server.cs script...
Code: [Select]
datablock fxDTSBrickData(brick2x32FPrintData)
{
brickFile = "./2X32FPrint.blb";
category = "Plate";
subCategory = "Prints";
uiName = "2X32 Flat Print";
iconName = "-[snip]-";
};
Should work