TDM does this.
but why?
Doesn't work. Names are visible at a close range."Raycasting zones" don't exist. If they did, they would also stop projectiles.You don't need permission to takes bits of code out of other add-ons, nor the whole thing either. Me, being a scripter myself, allow others to use my code as much as they please.As to hiding the players' names, you would have to delete the player when it spawns, create a new one and don't set a name on it, and apply everything to it that should normally happen. Which can and will cause conflicts with many add-ons. This would have to be a private thing for use in your own server.
There is a workaround, and I just quickly made a player::hidename function using it, but there are a few unfixed glitches, and probably a lot more glitches that I haven't found.
so can tdm hide the names at long range?
Yes.Get too close to someone, and the names become visible.