Author Topic: Upside down bricks  (Read 857 times)

You know, something to make upside-down builds with...inception anyone? ;)

It'd be useless to make an upside down build
without an upsidedown player

It'd be useless to make an upside down build
without an upsidedown player
which won't work without being buggy or having weird animations(or none at all)

ontopic:
up-side-down bricks reason?

off topic:
has any one tryed -1 gravity for gravity player?
just do that along with a up side down model
possible bugs with this would be:
jumping walking traction
some one try this and experiment with it to see if you can fix jumping and walk traction

This is how to do this easily:

Get slopes skybox.  Done.  It's slopes upside down.  Everything looks upside down.

You can kinda already do this, unless you want bricks with the top texture on the bottom and stuff, right?

This can't be too hard, I think.

just mirror brick textures.

I kinda wanted some upside-down roads, small bricks, stuff like that

i think a good reason is because things like stalactites would look better if the bottom texture was instead the stud texture

Just take out some static shapes, grab the lag, hammer it down, then clear everything, taking all lag with it, then load build, put a really super massive mirror above it, and... boom! You have an instant upside down build

This is how to do this easily:

Get slopes skybox.  Done.  It's slopes upside down.  Everything looks upside down.
That's not what he wants. He means he wants bricks to look upside-down from the player's perspective.