Author Topic: onPlayerStuck event for LegacyDoors  (Read 872 times)

The old JVS system had a lot of nifty features to it that in my opinion made it better than the current LegacyDoors system, and one of those main features was the ability for the door to automatically re-open when players got stuck in it.

Basically what I am looking for is an input event that's triggered when a player is stuck inside a door brick, that works on both the pop-open and smooth-animation door packs.

Well for one you can also not use the new legacy stuff and use the old Content doors instead.

Well for one you can also not use the new legacy stuff and use the old Content doors instead.
I am doing that, as I stated in the OP. The problem is that since the JVS system for the doors is crap-on'd, the new Legacy system doesn't have onPlayerStuck events to help keep people from getting jammed in doors.

"onplayerstuck" can also be applied to the brick doors. I even have restrict door events for the brick doors as well such as admin only or ID only or whatever.

"onplayerstuck" can also be applied to the brick doors. I even have restrict door events for the brick doors as well such as admin only or ID only or whatever.
So an onPlayerStuck event exists outside of the JVS Content system? Where can I get it?

All I do is not enable anything Legacy-related and it works flawlessly.  :/

All I do is not enable anything Legacy-related and it works flawlessly.  :/
I don't understand this post. JVS Content was crap-on'd. You have to enable Support_LegacyDoors for any of the new or old doors to work now that JVS is gone. So what do you mean, given all that?

So an onPlayerStuck event exists outside of the JVS Content system? Where can I get it?

You have to modify it to work outside the JVS content system but it can work.

You have to modify it to work outside the JVS content system but it can work.
How do I do that? I don't know how to use torquescript but I can do some basic value changing.

I don't understand this post. JVS Content was crap-on'd. You have to enable Support_LegacyDoors for any of the new or old doors to work now that JVS is gone. So what do you mean, given all that?
My JVS works without the legacy crap.  Idk what it is.  I've used it without any problem to the server or clients for a long time.

Turns out just using onPlayerTouch works just fine for what I need. Locking.