Author Topic: firewatch devs hired by valve  (Read 3397 times)


what makes half life original compared to quake
The story, weapons, modified engines and HUD, and that it was made by valve?

3. But it still proves valve is unoriginal. None of their ips are original besides half life.
correct me if i'm wrong but isn't portal pretty original?
either way i don't rly see the problem

portal was based on a game called narbacular drop, valve hired the developers and it became portal

ah right i forgot all about that

still tho, not getting whatever point ur trying to make here
Right, but what does that have to do with city 17?
Think of yourself in their shoes. Would you honestly think in even the most insane sense that it would be a good idea to do what you're implying?
The examples you listed were all of games of the same genre, and most of the time, the same franchise. There would be literally no reason for them to turn a shooter into some stupid art stuff. And Valve obviously wouldn't let it happen either. Just because they were hired, doesn't mean they have freedom to do whatever they want. And as I said, even if they did have said freedom, it's extremely unlikely that they'd do that. They would probably continue to make their own games in their own style.

Or who knows. Maybe Artifact is going to be a collectible card game without combat, right?
Ok, so they're finishing a no-combat exploration game that they started before they were hired by valve - so what?

That doesn't mean they they're going to start making sequels to valve games without combat (like you suggested below).
Is it a sense of entitlement that is making this surprising for you, or are you just generally unaware that corporations invest in products that make them the most money?

Is it a sense of entitlement that is making this surprising for you, or are you just generally unaware that corporations invest in products that make them the most money?

Why do you think I said it's a trend in the first place?

Why do you think I said it's a trend in the first place?
I don't understand what point you're trying to make. I think most people who have responded to you are a bit confused by what you're trying to say.

dude look if they make a bad game, they lose money and learn to not make a game like that anymore. clearly enough people liked firewatch for it to be successful: why is it bad for valve to make a game like that? wouldnt it be worse if they didnt hire anyone new, and went and made a game like that, drawing developers away from the other games they could be developing?

and one important part about doing your job is being able to adapt to new projects. its not like if you can build a house well in BL, its all you can build well. a lot of those skills can carry over into other projects.

I bet they're going to do an excellent job handling my refund tickets

Why do you think I said it's a trend in the first place?
shut up poop nobbler

I can see it now, at the next Game Awards.

Valley of the Gods: Trading Card Game