Author Topic: onPressure  (Read 487 times)

Well, when a player would click and hold on an 'onActivate', it wouldn't fire again.

With onPressure, It would keep going. Good idea?


When you let off it will stop.

i like this idea although you could make a loop and set it so when you click it it starts the loop then when you press it again it ends but, its not the same idea really