Author Topic: Infection Gametype  (Read 1917 times)

Pretty much, 1 person is "infected". If they kill someone, that person is also "infected". This continues until all players are infected. Uninfected players score points for killing the infected players. Infected players score no points, so they want to infect everyone as fast as possible. The last person infected becomes the first infected in the next round.


I didn't really want the "infected" players to be zombies. I want it to be more like tag than anything else.



It picks the last surviver of the previous round to go first. Those infected should move faster and only use melée.

I had suggested this before but no one made it :( I would love it.

http://forum.blockland.us/index.php?topic=91379.0

I didn't really want the "infected" players to be zombies. I want it to be more like tag than anything else.
Tag can not the multiple people be 'It'.

Those infected should move faster and only use melée.

No. I just want it so that 1 player is infected, he kills other players and makes them infected. Last to be infected starts as the new infected.

You could do this yourself using the TDM prefs.

like in Halo 3?

Somewhat.

like in Halo 3?
just what i was thinking i think we have a bit to much halo in bl p.s. master chief is no more there stoping the saga about him now its ODST and spartans. on topic...this whole thing was just saying...no

No. I just want it so that 1 player is infected, he kills other players and makes them infected. Last to be infected starts as the new infected.

You could do this yourself using the TDM prefs.

Somewhat.
sorry fot double post but it would take a long time to make this it would be done with events i believe.

just what i was thinking i think we have a bit to much halo in bl p.s. master chief is no more there stoping the saga about him now its ODST and spartans. on topic...this whole thing was just saying...no

sorry fot double post but it would take a long time to make this it would be done with events i believe.

You know nothing.