Author Topic: Chemical Thrower - Bioshock (Need SCRIPTERS!)  (Read 5752 times)

Some other nub is making it >:(

Oh hey heedicalking, copy this please.
:l

This uses too many polys than it has to.
Don't say it doesn't, because it does. An average weapon usually has 120 polys (faces). I imagine this is roughly 1000.

Oh more, 3000 I believe.
xD
It shouldn't be a problem.
Want to script?
:D

That new intervention has more I bet.

no it doesnt. Mine has about 1.2k polys. lawl.


Needs less poly count.

Else it's a lagg thrower. D:

It won't cause lag, and anyway, there are no poly's I could delete that would save it, their all in use.

Oh more, 3000 I believe.
xD
...
ARE YOU loving SERIOUS.
That is incredibly over-poly for a weapon, you need to learn to stop being a moron and listen to what people have to say.

I can't fix it, I'll double-check and then flame your face off.

Yeah, would that cause any problems?
Nooo?
Oh really?
No suprise.

Yeah, would that cause any problems?
Yesss???
Oh really?
No suprise.

What problem would it cause?

Bump.
I NEED SCRIPTERS
Nao!