Author Topic: OpenTTD  (Read 2646 times)

http://www.openttd.org/en/about

OpenTTD is an open source clone of the Microprose game "Transport Tycoon Deluxe", a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.

OpenTTD is modelled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original.

Significant enhancements from the original game include for example:
    * bigger maps (up to 64 times in size)
    * stable multiplayer mode for up to 255 players in 15 companies or as spectators
    * dedicated server mode and an in-game console for administration
    * new pathfinding algorithms that makes vehicles go where you want them to
    * autorail/-road build tool, improved terraforming
    * cbrown towns, shiplifts, aqueduct
    * larger, non-uniform stations and the ability to join them together
    * mammoth and multi-headed trains
    * clone, autoreplace and autoupdate vehicles
    * possibility to build on slopes and coasts
    * advanced/conditional orders, share and copy orders
    * longer and higher bridges including new ones, full flexible tracks/roads under bridge
    * reworked airport system with many more airports/heliports (i.e. international and metropolitan)
    * presignals, semaphores, path based signalling
    * support for TTDPatch newgrf features
    * drive-through road stops for articulated road vehicles and trams
    * multiple trees on one tile
    * bribe the town authority
    * many configuration settings to tune the game to your liking
    * save games with zlib compression for smaller sizes which does not interrupt gameplay
    * big support for internationalisation. OpenTTD is already translated into more than 40 languages
    * dynamically created town-names in 18 languages and newgrf support

 Lots of effort has been put into giving OpenTTD a better usability. These include:
    * convert rail tool (to e-rail, monorail, and maglev)
    * drag&drop support for almost all tools (demolition, road/rail building/removing, stations, scenario editor...)
    * sorting of most lists based on various criteria (vehicle, station, town, industries, etc.)
    * mouse wheel support (scroll menus, zoom in/out)
    * autoscroll when the mouse is near the edge of the screen/window
    * sell whole train by dragging it to the dynamite trashcan
    * cost estimation with the 'shift' key
    * advanced options configuration window, change settings from within the game



Download
http://www.openttd.org/en/download-testing
All servers must use this version(1.0.0-RC1) in order to be here.



Servers
Green = online, red = offline

DeSent's server
Title: DeSent's servar
Version: 1.0.0-RC1
Password: Blockland

Bisjac's server
Title: ?
Version: 1.0.0-RC1
Password: emily

Tom's server
Title: TomThePolymer's Blockland
Version: 0.7.5
Password: badspot
Tom, download 1.0.0-RC1
« Last Edit: March 13, 2010, 10:14:21 PM by Kalphiter »

do they auto update when the server is on or off?

edit;
we should all name our servers "Blockland - Bisjac" or whatever name. so they all will be listed together and your site can even watch for those strings and update itself with new ones.
« Last Edit: March 13, 2010, 10:09:28 PM by Bisjac »

do they auto update when the server is on or off?
Yes, immediately.
It really depends if OpenTTD sends a server closure packet to the "master server".
Since OpenTTD is awesome, probably yes.

i wanted to make train how-to vids, but i cant get the 32bit graphics to work.
and the normal graphics your unable to see the signals well from a recording.

You can do pretty advanced train setups if you just put a 2way signal on every side of an intersection, like if 2 tracks cross put a 2way signal on all 4 sides. Then you get into the yields and switch signals and it gets kinda confusing but just that simple knowledge should be enough to set up some bad ass railways.


bump, my server is up

Still can't figure this game out

join my server and ill help you all that i can possably