Another suggestion: a spawn point they start on inside the hub so we don't have to fly to our hubs. Mine's really nice btw c:
Spawn bricks?
Or if for some really weird reason those are messed up for you, onSpawn->setPlayerTransform?
Bug: I set my Hub to off auto-start in options, as usually I like to join a game instantly instead of waiting 5 minutes for my server to start, then I start a game single-player in, say, Slate, and load a build (25K bricks currently). I edit it, save it, and then leave. I started Blockland back up, host a single-player game, and then have to wait for those 25K bricks to load before I can build, even though I never clicked "Return to Hub" or anything like that. Somehow, since I turned auto-start off, every single-player game I start is considered to be a hub, and it always auto-loads.
If you are wondering as to why I even got this mod in the first place, I think that the idea is quite neat, and I especially like the "Return to Hub" button. I do not, however, wish to go to my hub every time the game starts.
Summary: Please fix it so that if you start a single-player game without going to the Hub first, it does not count as the Hub. A "Hub" button on the main menu would probably offer the graphical means to fix this.