Note that "Torch" can be used to refer to a flashlight.
After fiddling with Pole Bricks to make a sort of torch prop, I came across an idea: Why not have a sort of heavy-duty flashlight weapon? This sort of item would emit its own light, but be capable of use as a weapon. For those who would not want to put it away, there could be an event trigger for it, such as "onTorchHit". It could also have RTB preferences to see whether or not it can be used as a weapon (if not it's held and used like a normal light), whether or not the light can be toggled with the light key as an item, or whether or not it can be used as a damaging weapon.
The brick model of the "torch" I was fiddling with.
Suggestions or criticism welcome.