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Car spawns 100 studs in sky?
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Topic: Car spawns 100 studs in sky? (Read 1411 times)
Pew446
March 31, 2010, 09:16:48 PM
Ok, so I made this taxi, and when it spawns it spawns really high up, not on the spawn it's self... Any help?
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ruiner369
March 31, 2010, 09:43:38 PM
When I saw the subject I'm like: 'It spawned
(literally)
100 tiny little studs in the sky then fell down?'
Lol fail.
Pew446
March 31, 2010, 09:54:20 PM
No like the brick studs like on legos.
goz3rr
April 01, 2010, 01:51:27 AM
Center the model in milkshape/Blender.
Pew446
April 01, 2010, 05:23:55 PM
I did. I move to car with absolute to 0, 0, 0
Deathwishez
April 01, 2010, 06:00:47 PM
Does it fall, or go up higher?
Pew446
April 01, 2010, 09:00:56 PM
It falls and scared the stuff out of me when it fell on me the first time.
Pew446
April 01, 2010, 09:09:08 PM
EDIT: Works now thank you.
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Last Edit: April 02, 2010, 02:40:26 PM by Pew446
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Deathwishez
April 01, 2010, 09:13:10 PM
This is very odd...
Would you mind posting the taxi.cs?
Pew446
April 01, 2010, 09:38:22 PM
EDIT: Works now thank you.
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Last Edit: April 02, 2010, 02:39:12 PM by Pew446
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Deathwishez
April 01, 2010, 11:36:00 PM
Hmm...
Try replacing your model with the Jeep. If it spawns way up high, it's the script. If not, it's the model.
Pew446
April 01, 2010, 11:57:38 PM
Must be the model. Replaced with jeep and spawns perfect.
goz3rr
April 02, 2010, 04:46:40 AM
You got a collision box?
To make one:
Create a few boxes around your model and name them col-1
Pew446
April 02, 2010, 10:53:19 AM
EDIT: Works now thank you.
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Last Edit: April 02, 2010, 02:38:44 PM by Pew446
»
Barakuda
April 02, 2010, 12:38:27 PM
I will fix it. Here's the list of things that could be wrong:
1. It was way under the axis.
2. There was no collision mesh O_o
3. The LOD was set to 16
That's it. Oh, and I added blank, it may be useful
(If you don't like recoloring, add blank and change it to yellow, then set recoloring =false in the script.
Here.
http://www.mediafire.com/?zwyomnhmikm
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Car spawns 100 studs in sky?