It only works for chatMsg with Minigame events.
I don't know if BottomMsgAll can use variable replacers, but try <var:cl:Name> if you are using VCE.OnMinigameDeath - Minigame - BottomMsgall- <var:cl:name> has diedSorry if it doesn't work, but it's worth a try.
[X] 0 [0] onMinigameDeath > Self > VCE_modVariable {Brick} > [Who] set [<var:client:name>][X] 1 [33] onMinigameDeath > Minigame > bottomPrintAll > [<color:FFFF00><var:brick:who><color:FFFFFF> has died.] [3]
Problem: All clients will see their name if someone dies.Do this:Code: [Select][X] 0 [0] onMinigameDeath > Self > VCE_modVariable {Brick} > [Who] set [<var:client:name>][X] 1 [33] onMinigameDeath > Minigame > bottomPrintAll > [<color:FFFF00><var:brick:who><color:FFFFFF> has died.] [3]