Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2255829 times)

Spartan, you can use any PNG for Glass. You just have to set it to trans. With Milkshape, It's simple.
My mac has no program that helps with trans,
Also my bro will send you a PM of my tutorial since I cannot PM

1.School started 2 weeks ago.
No, school starts in 5 days. Well, in CANADA anyway...

I can't... Get IN!!!!!! Increase player count by one!!!

I can't... Get IN!!!!!! Increase player count by one!!!

Nvm, I'm good.
Edit: By the way, on Digital's server, get rid of all the useless crap addons such as Player_Duck and change the map (GSF paradise!?). This is hindering the way I look at your weapons in the future because of all these useless addons.
« Last Edit: September 02, 2010, 10:51:04 AM by HikerBob »

What differences will there be between your flash grenade and mine?

What differences will there be between your flash grenade and mine?
The differences between flashgrenades and mines should be obvious...

Sorry Gcat, but a few minutes on the server and I instantly find some glitches in the "Finished" weapons such as the M700 and Glock. The Glock, if you keep clicking the L key while out of ammo, can keep firing bullets that aren't there. The M700 takes a heavy hitting in the reload, because there is no animation to putting bullets in. The AP mines suffer from a strange glitch where you instantly die if you put too many on the ground. And the ammo system you use is also the same reason the Strato weapon pack was failbinned from RTB. I found this to be quite the let-down, especially with all these useless addons on your map.

Edit: I'm sorry, Digital is you or not you? I thought it was you because of your server info on the forums. Sorry.
« Last Edit: September 02, 2010, 12:00:54 PM by HikerBob »

Sorry Gcat, but a few minutes on the server and I instantly find some glitches in the "Finished" weapons such as the M700 and Glock. The Glock, if you keep clicking the L key while out of ammo, can keep firing bullets that aren't there. The M700 takes a heavy hitting in the reload, because there is no animation to putting bullets in. The AP mines suffer from a strange glitch where you instantly die if you put too many on the ground. And the ammo system you use is also the same reason the Strato weapon pack was failbinned from RTB. I found this to be quite the let-down, especially with all these useless addons on your map.
I don't know what you mean with "keep clicking the L key while out of ammo, can keep firing bullets that aren't there". The M700 IS there, but I have to fix something on the states - the animation doesn't work. Just don't put 10 mines in one place. And what is wrong with the ammo system?

And if you mean the Gov vs. Rebels, do you ever read the server name, which usually includes the hosts name?

I don't know what you mean with "keep clicking the L key while out of ammo, can keep firing bullets that aren't there". The M700 IS there, but I have to fix something on the states - the animation doesn't work. Just don't put 10 mines in one place. And what is wrong with the ammo system?

And if you mean the Gov vs. Rebels, do you ever read the server name, which usually includes the hosts name?


Well, the ammo system was the reason why Strato's weapon packs were failbinned from RTB. Just a warning. The ammo count is too slow to match the actual ammo after shooting.

The AP, if you say so, is fine.

M700 is fine too if you say so.

Glock, keep spamming the L button when you've run out of ammo and you'll find yourself shooting a few real shots even though you hadven't reloaded completely. You will inturrupt reloading because of your shooting and when you press L and left mouse click at the same time, you'll shoot shots, even when you've depleted all your ammo.

Edit: Clearer terms: Keep pressing L and clicking to shoot when out of ammo. Click at the same time and keep doing it. Watch as you shoot, while your ammo is 0/15.

« Last Edit: September 02, 2010, 12:02:56 PM by HikerBob »

Well, the ammo system was the reason why Strato's weapon packs were failbinned from RTB. Just a warning. The ammo count is too slow to match the actual ammo after shooting.

The AP, if you say so, is fine.

M700 is fine too if you say so.

Glock, keep spamming the L button when you've run out of ammo and you'll find yourself shooting a few real shots even though you hadven't reloaded completely. You will inturrupt reloading because of your shooting and when you press L and left mouse click at the same time, you'll shoot shots, even when you've depleted all your ammo.
I don't know what you mean with "too slow". I never experienced that the ammo count still displays 1/20 (for example) while the gun is already empty. And thanks for telling me that new bug. I can try to fix that. If I can't, don't blame me, blame the state system.

I don't know what you mean with "too slow". I never experienced that the ammo count still displays 1/20 (for example) while the gun is already empty. And thanks for telling me that new bug. I can try to fix that. If I can't, don't blame me, blame the state system.


The "Too slow" might just be lag. In my preference, I prefer the ammo count not seen (For some reason, the text feels... low quality in my opinion), but that's just my opinion. Might want to enable/disable ammo count as an option.

Anyways, the AT4 can be put away right after shots, so you can re-use it.

The actual weapons seem good so far. All it needs is the removal of bugs and it's ready.

The "Too slow" might just be lag. In my preference, I prefer the ammo count not seen (For some reason, the text feels... low quality in my opinion), but that's just my opinion. Might want to enable/disable ammo count as an option.

Anyways, the AT4 can be put away right after shots, so you can re-use it.

The actual weapons seem good so far. All it needs is the removal of bugs and it's ready.
Already thought about adding another RTB pref, too. And yes, it's just lag.

Already thought about adding another RTB pref, too. And yes, it's just lag.


I got yelled at an admin on Digital's server for changing datablocks to search for glitches in your weapon set. I found none to do with any datablock changing, fortunately. (Except with the RARE unfindable, glitched up invisible player datablock)

The effects on the weapons are really cool, and I especially like using the M1014. Good job.

By the way, after the pack is made, have you thought about adding "expansion packs" to the set? (Depending on your experience with working on the current, main pack.) Or is it too early to think about that yet?

I have a couple issues with the mines. They need to either have a farther throw distance or a longer time before they are set. Can't count how many times I've blown myself up from placing a mine and having it blow up in my face before I hace a chance to turn around.

Also is it possible to use a version of the map without the fog? It's kind of annoying only being able to see 2 feet in front of you. Especially in a search and destroy gametype such as what the server is.

I got yelled at an admin on Digital's server for changing datablocks to search for glitches in your weapon set. I found none to do with any datablock changing, fortunately. (Except with the RARE unfindable, glitched up invisible player datablock)

The effects on the weapons are really cool, and I especially like using the M1014. Good job.

By the way, after the pack is made, have you thought about adding "expansion packs" to the set? (Depending on your experience with working on the current, main pack.) Or is it too early to think about that yet?
TDM + changing playertype is always a bad idea. To the expansion pack, maybe, maybe not.

I have a couple issues with the mines. They need to either have a farther throw distance or a longer time before they are set. Can't count how many times I've blown myself up from placing a mine and having it blow up in my face before I hace a chance to turn around.

Also is it possible to use a version of the map without the fog? It's kind of annoying only being able to see 2 feet in front of you. Especially in a search and destroy gametype such as what the server is.
The only problem I ever had is teammembers running into my mines after saying it 5 times that the building is mined...

And we are already thinking about using other map(s).