Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2320762 times)

Gravity, when you use a P90 it just looks like a horrible mash of black, i think that if you changed the p90 a bit it would be a better looking gun.
As said before, I'll recolor all weapons except the ones I already recolored.

Blockombat > yours      :/

'cept the vehicles
Do you really think I care? And stop comparing me and my add-ons with others, please.

After this pack, gravity should maybe work on a WWII pack

Vehicles included
No.

I also made a decision, I shall add two new weapons to the Hind to see if it will be overpowered.

List of changes:
  - The autocannon will fire at the same rate as the A-10's cannon, but will be weaker and will overheat rather fast.
  - The small rockets will do 100 direct and radius damage (Weaker than the 40mm grenades).
  - The small rockets will be limited to 40, refilling over time (Like Jaydee's Ah-64).
  - The big missiles will be able to destroy most vehicles with one hit.
  - The big missiles will fly to the spot where the gunner aims when firing.
  - The big missiles will be limited to 4, refilling over time, but slower than the small rockets.
  - All weapons will be controlled by the gunner.

I'm not sure if I add the fixed 30mm autocannon or the rotating .50 gatling gun ._.

It would be weaker and the pilot wouldn't have to aim since the gunner could do that on his own then.

No.

I also made a decision, I shall add two new weapons to the Hind to see if it will be overpowered.

List of changes:
  - The autocannon will fire at the same rate as the A-10's cannon, but will be weaker and will overheat rather fast.
  - The small rockets will do 100 direct and radius damage (Weaker than the 40mm grenades).
  - The small rockets will be limited to 40, refilling over time (Like Jaydee's Ah-64).
  - The big missiles will be able to destroy most vehicles with one hit.
  - The big missiles will fly to the spot where the gunner aims when firing.
  - The big missiles will be limited to 4, refilling over time, but slower than the small rockets.
  - All weapons will be controlled by the gunner.

I'm not sure if I add the fixed 30mm autocannon or the rotating .50 gatling gun ._.

It would be weaker and the pilot wouldn't have to aim since the gunner could do that on his own then.


Ooooh, what you just said brings back good memories from Battlefield 2 and me and my brother was using a helicopter to win. Ohhh teamwork + helicopter = epic battle

and i want to suggest a missile that the gunner can controle. Like he shoots, and his view gets changed to follow the missile, and he can controle it :D

Ooooh, what you just said brings back good memories from Battlefield 2 and me and my brother was using a helicopter to win. Ohhh teamwork + helicopter = epic battle

and i want to suggest a missile that the gunner can controle. Like he shoots, and his view gets changed to follow the missile, and he can controle it :D
First I planned to make the missiles controllable. But I changed my mind. I want to be able to eliminate several targets in a short amout of time. When you control the missile until it explodes you can't. As it is right now you'll probably be able to destroy four enemy tanks in... 5 seconds or something. When you control every single missile it takes longer.

[Edit]
The whole weapon system is done and works. I just have to change the projectiles and make the guidance system for the missiles.
« Last Edit: July 25, 2011, 08:21:00 AM by Gravity Cat »

First I planned to make the missiles controllable. But I changed my mind. I want to be able to eliminate several targets in a short amout of time. When you control the missile until it explodes you can't. As it is right now you'll probably be able to destroy four enemy tanks in... 5 seconds or something. When you control every single missile it takes longer.

[Edit]
The whole weapon system is done and works. I just have to change the projectiles and make the guidance system for the missiles.

Oh, ok.

Also, what is with the pink color text?

Oh, ok.

Also, what is with the pink color text?
I got tired of black text.


Oh, ok.

Also, what is with the pink color text?
He lkes color text. Derp.

Nice work. Looking forward to seeing the completed hind in-game.

Nice work. Looking forward to seeing the completed hind in-game.
All that's left is the guidance system for the missiles :)

All that's left is the guidance system for the missiles :)
I assume it will be different from the one the Stinger has? I think we can all agree that the Stingers guidance system isn't the best.

So the Hind IS going to have the cannon? I'm confused.

I assume it will be different from the one the Stinger has? I think we can all agree that the Stingers guidance system isn't the best.
It won't have any lock-on. You simply aim at a spot, fire it and the missile will try to hit the spot you were aiming at.

So the Hind IS going to have the cannon? I'm confused.
Because I want to know how powerful it will be in the end.

It won't have any lock-on. You simply aim at a spot, fire it and the missile will try to hit the spot you were aiming at.
Ah, okay.

Because I want to know how powerful it will be in the end.

Oh okay. So it will have the cannon in release or no? I'm still confused.

Oh okay. So it will have the cannon in release or no? I'm still confused.

If the whole thing isn't too powerful, maybe.