Poll

What should we make our next pack?

HL2 weapons
Modern Warefare 2 Weps
Bad Company
Anything, I don't care
L4D2 Melee weapons
Go away forever.

Author Topic: L4D2 Weaponset (By Yndaaa, and me) - UPDATE 4-28  (Read 217237 times)

The reloading is via the same method that I originally created for weapons like the Force-A-Nature shotgun. I added this for Bushido's tiered weapon set and then Rykuta took the whole thing and jammed it into his weapons. yndaaa made the models and animations, not the script.
I meant the reloading models, not the script.

rykuta your the best with makeing stuff ps. im logo4154  :cookieMonster: :smilyface:

Cool, now you just have to make the L4D2 playertype, L4D2 Maps and L4D2 melee weapons to be compleate.

And pluss, you chould have made the Combat Rifle model better, Yndaaa

rykuta your the best with makeing stuff ps. im logo4154  :cookieMonster: :smilyface:
Rykuta didn't make it.

Can you make a download where you don't have to unzip the folder and paste and stuff like that?

Chop off the scope and reduce ammo count and you have an M1A1 Carbine.

Cool but make the L4D2 Melee Pack Now

the FN scar uses 30 bullets IN BLOCKLAND while in L4D2 it uses 60 bullets. forget OFF.
Not exactly. it uses 60 ammo capacity in both. But it's 30 for both because of the burst.

Update the L4D2 melee pack

Cool but update the L4D2 Melee Pack Now




can you possibly make the m16 more accurate? other then that the guns are super good.

IT wont WORK!!! I've downloaded it like 5 times and it wont come up on blockland!!!

Each download requires you to open the .zip file and copy and paste the smaller .zips inside of the large .zip that you just downloaded into the add-ons foulder.
wat