Author Topic: Aircraft Fighting Projectile  (Read 1491 times)

For planes, AA guns, and other dogfighting uses, a new projectile needs to be used. It would be Faster and damage more than the gun projectile. There could be a dogfighting pack with a Fighter, bomber, and interceptor that use the projectile. Well the Bomber would drop bombs of course. Also have a AA gun with the projectile, you don't want the player on the ground to be completely hopless.

We have a bomber and AA guns.

A projectile that travels for a specific amount of time and then detonates like a frag grenade would be nice too.

A projectile that travels for a specific amount of time and then detonates like a frag grenade would be nice too.
Flak.

Flak.
I know, but some people here don't know how to google flak and would end up asking what it does anyway.

I know, but some people here don't know how to google flak and would end up asking what it does anyway.

Put info in Description.

what about firing a raycast (a bunch with spread), and have emitters follow it like bushido did for the pistol and military sniper? then maybe have it spawn an explosion (small) :D

what about firing a raycast (a bunch with spread), and have emitters follow it like bushido did for the pistol and military sniper? then maybe have it spawn an explosion (small) :D

Yes, like you see with Machine gun bullets of WWII aircraft, especially when they hit the ground.

Let's think of what aircraft to make. They should be a good size to spawn, look cool, and function efficiently.


For a fighter we could have a MiG-15.

I think propeller fighters would be better because jets would be really fast and hard to control.

I think propeller fighters would be better because jets would be really fast and hard to control.

Well, the creator could make it so their not overwhelmingly fast.

also since a lot of the planes do move really fast perhaps a projectile with minor homing? so if you shoot like 5 bricks away there's a 70% chance of hit (depending on angle?) and if you miss by only 3 bricks it'll hit?


A projectile that travels for a specific amount of time and then detonates like a frag grenade would be nice too.
Do an onactive=self-spawnproject-frag grenade

Hit it a couple of times and see how laggy it would be. Also, frag grenade spam is one of the few ways left to crash servers.

Do an onactive=self-spawnproject-frag grenade

Hit it a couple of times and see how laggy it would be. Also, frag grenade spam is one of the few ways left to crash servers.

Maybe he was trying to see if anyone would make such a server destroier.

and have emitters follow it like bushido did for the pistol and military sniper?
I hated that part of the tier tactical, the bullet would hit before the actual emitter bullet hit, which got really annoying.