Bump.
You might aswell add an "Affect-o-Meter". It fills each time the user is attacked or attacks. You might add another point here. When the Affect-o-Meter is full, right-clicking will put your player in the Affect state. In real life it creates a high magnetic field (atleast I think so), but in this gamemode, it makes the player 2x agile and able to rip apart a robot with bare hands (2x stronger, in other words).