How about we have one version that's the original version that everyone likes, and yours will simply be another version. Everyone wins.
I have experimented with having different versions of maps to suit different players/servers but ultimately it isn't worth the hassle, nor does it lead to any appreciable increase in map quality.
One idea I tried with the original Planets map was having two versions, one high quality and the other low, so that players with different grades of computers could have fun in the map. It worked alright at first thanks to the fact that I started off with low-poly models and small textures and already wanted to upgrade them, but it quickly ended up doubling the necessary workload that went into updating and releasing the map. Attempting to have two versions of the map was a bad solution to a critical problem with the map; I was being overzealous with the detail of the objects. Instead, I should have tried to reach a compromise in terms of visual quality and performance.
My hope is that players will find the new map to be equally as enjoyable to play on as the original. Having the original still in circulation only serves to motivate me to make the map significantly better so that server hosts and players will make the transition to the newer map.