Author Topic: Random Item  (Read 2091 times)

Last time I checked, items are not bricks and you cannot event them.

Bots can already pick up items.

I meant a brick that when hit by a vehicle--

Nevermind.

Well wouldn't you need a "OnVehicleTouch" input?

Can "OnBotTouch" be used there? If so, then yeah, events could make it work.
OnBotTouch doesnt work with vehicles. Only bots (Duh..)

Get Zone Events;
OnVehicleEnterZone > Driver > AddItem > Random

Or just make a event "AddRandomItem" with output parameters which allow you to disable some weapons/tools being given.

Oh yeah, I forgot about zone events.

And I've used bot events to make horses wander around...

Yeah, I remember the old one of these. Perhaps you could choose certain weapons, so you wouldn't have to disable all the other crap that you had. (Example: TF2 weapons -Blockland randomizer mod. :3-, but you have other weapons enabled as well, like Tier+Tactical)