Author Topic: Brick Laying Format Print Brick  (Read 778 times)

Basically a 4x4 brick with the edges set up so it looks like 1x2s, 1x3s, 1x4s, and their plate counterparts in brick formation when paneled up.

Dimension views so you know what I mean:


XXXX


XXXX       X
XXXX       X
XXXX       X
XXXX       X

This would be really easy to do from what I can tell about blb coding.



Okay well I must've been high when I wrote this because the formatting is pretty weird.

Anyways I was thinking of a way to retain the style in which brick houses are layed, while not having astronomical brick counts. I came up with 2 solutions.


A print that will work to give the illusion of the desired effect. This gets hairy when dealing with the edges of walls though.

Then I came up with this idea:


These would just be whole bricks.

Anyone have any insight as to if this would cut down on lag?

The first one (edges as a print) might speed it up, the second one wouldn't as you'd have to draw just as many polygons - you can't add new textures to the BLB format so you'd still have to draw a brick-side texture for every single fake-brick on the wall.

Why not make a print which looks like a brick wall.

Why not make a print which looks like a brick wall.
/facepalm