Poll

Good idea.

Great.
8 (36.4%)
Ok.
8 (36.4%)
Bad.
1 (4.5%)
Flat out stupid.
2 (9.1%)
I don't even care.
3 (13.6%)

Total Members Voted: 22

Author Topic: Hide and seek game mode.  (Read 1344 times)

After playing some hide and seek on a server I noticed how unorganized it was. So I came up with this idea.
There will be two options for this on how to select the seeker a random mode and the "last person there mode". The last person there is the last person to be found and they become the seeker.
Finder or seeker will have a tool used to find the players. The tool will be a melee so no sniper seekers. Will have a special spawn. To help the seeker there could be a little thing at the bottom that tells you the closest player. This will be optional. If the seekers dies or leaves the Hiders win.
Hiders are the players that hide. They are given a certain time limit to find a spot and when time runs out they are frozen (so no chases happen) And it is focused on the seeker to see how close or far the seeker is from there point. Will have a special spawn.
I know this idea seems silly but games could be interesting. What are your thoughts on it?

just had an idea, but yes, it is very unorganized normaly

what about the seeker, on spawn, is moved to the other team while somebody on the hiding team is randomly put on the seeking team? you can do that with events, and same with the other parts of hiders being frozen, you can use the nomove playertype

can be done with tdm and events. just make a 1hko tag weapon for seekers.

When time runs out they are frozen (so no chases happen)

Better if toggleable :P

I support this.

It would be nice, yes.

Admin could spy to find everybody.

EDIT: Also people could Self Delete ad never respawn so they would never be found.




EDIT: Also people could Self Delete ad never respawn so they would never be found.

It could be made to when all the hider(s) die then the seekers win, but when time run out the hiders win.

Ninja:  Like it says sometimes (some how) on some servers, when an Admin goes into f8 mode in a mini game then it says to everyone no cheating (name).  It could work the same way or make a check box rule.  spy, or warp mode

Well if the ideas you suggested work and help to fix problems then it could be good. Like the time limit and if a player Self Deletes the player will be counted as forfeited.

can be done with tdm and events. just make a 1hko tag weapon for seekers.
the scythe? :D

No need to fear, Fatcorny is here!  I am currently working on a hide and seek mod right now.  You're in luck!

If a hider, once found, doesn't need to sit around, unable to do anything until the next round, I think this idea is sound.


This is actually currently in the progress of being made on the RTB forums.

Just saying.