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Do you like this idea?

Yes i like this idea.
7 (63.6%)
No i dont like this idea.
3 (27.3%)
It is ok.
1 (9.1%)

Total Members Voted: 11

Author Topic: Player bodys dont dissapear  (Read 1292 times)

I was thinking that it would be cool if there was a server mod that made PLAYER bodys not dissapear in 5 seconeds. This would go good with haveing 1 life in a minigame and every time the minigame resets all the bodys dissapear. If your not playing in a minigame you would go to server controls and uncheck a box that says  Disable_body_dissapear  and any bodys that havent dissapeared yet would dissapear. Any bots such as zombies would not have this effect on them becuase there would be 500000 bodys everywhere  :\

(Well heres my suggestion please dont flaim me its just a suggestion)    :cookieMonster:
« Last Edit: June 15, 2010, 04:36:14 PM by police man »

What if you in some DM with a bunch of other players? There would be bodies EVERYWHERE. If this were created, then people would keep hitting Ctrl K and saying "Hurp im makeing lot a bodie spam!!!"

I was just thinking this today!


What if you in some DM with a bunch of other players? There would be bodies EVERYWHERE. If this were created, then people would keep hitting Ctrl K and saying "Hurp im makeing lot a bodie spam!!!"
/clearcarcuses

What if you in some DM with a bunch of other players? There would be bodies EVERYWHERE. If this were created, then people would keep hitting Ctrl K and saying "Hurp im makeing lot a bodie spam!!!"
Thats why i said this would go good with 1 LIFE.

$CorpseTimeoutValue

Set it to some high value such as 60000 (60 seconds).

It'd be a great add-on.


$CorpseTimeoutValue

Set it to some high value such as 60000 (60 seconds).
Is that in advanced options or is that your suggestion if it was in advanced options would bodys dissapear if mini was reset?

i think that would be what you put in the console to make this work :D

So it would look like:
$Corpsetimeoutvalue(60000);
amiright?

So it would look like:
$Corpsetimeoutvalue(60000);
amiright?

I tried putting that in it just said synthonax error

lol

$corpsetimeoutvalue is already a variable, and prnce you have no idea how torque script works.

$corpsetimeoutvalue=60000;

You're right, I have no idea... I was just guessing
« Last Edit: June 18, 2010, 02:27:27 PM by prnceoprsia »