The last little box on the first event line needs to read [1 2] to specify that that line applies to lines 1-2.
I think this only becomes in use if you have more than 1 if statement per brick... If you don't put a subsystem number, I believe it just activates all OnVariableFalse/Trues that there are on the brick
wait... it worked once then didnt work again
<= means "less than or equal to". This means you can only buy the Fire Axe if you have 10 points or less.