Author Topic: CashMod Events  (Read 1231 times)

There should be events to go with the CashMod that would give money manually.
Something like:
OnActivate>Player>Cash>AddCash:

There should be events to go with the CashMod that would give money manually.
Something like:
OnActivate>Player>Cash>AddCash: -1

Dumbness fail. For as far as I know the event dialog only has 3 columns , 1 being input , the other the target and the last the output.

Some output events have fields that you put values into. Such as the output VCE_ModValue you have to put what value and how much into the last two fields.

wait....
EDIT: OnActivate>Player>AddCash