Author Topic: PORT: Can some one PLEASE port multiple variable events?  (Read 1192 times)

there is nothing more to say other than what was said in the name of the topic.

They still work...


Quote from: Blockland Forums
Post FINISHED Add-ons here.

Variable Conditional Events does this already.

i made multiple variables events, i can send them to you.


Sorry to burst your bubble there, but.... this is Suggestions and Requests.

Although I do kinda think that this belongs in Modification Discussion.

i made multiple variables events, i can send them to you.
If you would please do that I would very much appreciate it. thanks.

Sorry to burst your bubble there, but.... this is Suggestions and Requests.

Although I do kinda think that this belongs in Modification Discussion.
it was moved, handicap.
If you would please do that I would very much appreciate it. thanks.

just use VCE.

it was moved, handicap.just use VCE.
Yea, well VCE can be hella confusing, especialy when you ask a question on the forums and people all they say is read the manual, you read the manual there isnt a god damn thing in there about what you are looking for, for me that was the variable side to make a working buying guns system.
I would also like it :P
Well unless anyone would be willing to not give me some stupid answer because they don't know.

Yea, well VCE can be hella confusing, especialy when you ask a question on the forums and people all they say is read the manual, you read the manual there isnt a god damn thing in there about what you are looking for, for me that was the variable side to make a working buying guns system.
I would also like it :P
Well unless anyone would be willing to not give me some stupid answer because they don't know.
Not that confusing.


Yea, well VCE can be hella confusing, especialy when you ask a question on the forums and people all they say is read the manual, you read the manual there isnt a god damn thing in there about what you are looking for, for me that was the variable side to make a working buying guns system.
I would also like it :P
Well unless anyone would be willing to not give me some stupid answer because they don't know.

It's not rocket science

You put in a variable and set what the result is

1. Click a gold coin, add <var:cl:gold>
2. Go to the shop, if <var:cl:gold> is more than 29, you subtract 30 <var:cl:gold> and give them a gun

Really all you need to do is play around with it for a bit and you'll get the hang of it just like that