Author Topic: removeLastPlayerMessage  (Read 1300 times)

Title explains it all. It would have the client as a target.
E.G. onPlayerTouch > Client > removeLastPlayerMessage
I want it for chat menus I made for events.

better would be hidenextplayermessage i think, and yes, this would be very useful

The point of this would be...?

The point of this would be...?
to make a player say a command without it loudly announced in allChat.

better would be hidenextplayermessage i think, and yes, this would be very useful
Though of that too.
http://blockland.dataorb.net/forum/viewtopic.php?f=7&t=64

better would be hidenextplayermessage i think, and yes, this would be very useful
Either one.
Bump.




Quadruple bump?
Uhh ok. I'll join then.
I support.


This would be useful.
If i had something to use it with. :C

Wait, if its just going to be for commands, just put a / in front of it.

Bump.
Post you friends. >:C
« Last Edit: June 29, 2010, 12:18:28 AM by Daenth »

replay what?
Wait, if its just going to be for commands, just put a / in front of it.
that would completely screw up what we're doing, learn to read that we are using events, not scripting