Author Topic: Original Dwand  (Read 1701 times)

Can someone modify the current D-wand to have an option to switch to non-long range? This isn't serving any benefits at all and it's loving annoying. I can't play Admin Tennis without destroying the roof.

yes please. btw, this is duck

Agreed. When I was removing the walls on one of my failed Medieval RPGs, I removed some of the walls too.

Agreed. When I was removing the walls on one of my failed Medieval RPGs, I removed some of the walls too.
what?

what?

I was d-wanding some of the walls and accidently hit the walls I needed.


It has long-range? When did this happen?

Zowie, I just tried it! What a pain! ~O~

I think that making the D-wand long-range was a bad idea. Besides from the obvious destroying of bricks you don't want to, it can be extremely abusive. Example, a badmin can "snipe" me off of a build using the lojng-range D-wand. Personally, I believe that making the wrench long-range would have been a waay better improvement.

Wait, what? Admin tennis? Lol

i want it back a little because i had a sever and we had an dwand fight and i accidentally hit a brick BTW:what is admin tennis?
« Last Edit: July 05, 2010, 09:36:56 AM by space walker »

It's when two admins use somebody who's BRB or AFK and keep hitting them back in forth. (Can be a bot, too.)

It's when two admins use somebody who's BRB or AFK and keep hitting them back in forth. (Can be a bot, too.)

Oh lol.
I thought you used the ball vehicle, shrunk it using events, and use it to hit.

You people will complain about everything.
I'm glad I don't have to do as much work to get rid of spam and stuff.

Oh lol.
I thought you used the ball vehicle, shrunk it using events, and use it to hit.
That's also a possibility.  ._.

There's also an option to toggle it back to long range.