Author Topic: D&D: Why is it evil?  (Read 3891 times)

me and some friends were panning to try and play some d&d

unfortunately the only copy we're able to get our hands on is from the 1980's.


A campaign made by certain people long ago when RPG/video games (other "nerd" activities) were considered stupid.

Then things like Xbox and Halo were released, making activities formerly for nerds playable for cool people too, making them OK, (or some of them, at least.) The groups were mixed, and less definable from then on.

D&D remains belittled by many people.

Pfft, real men play BattleTech.

Pfft, real men play BattleTech.
Big mechs and role play.... what?

Big mechs and role play.... what?
Quote
At its most basic, the game of BattleTech is played on a map sheet composed of hexagon-shaped terrain tiles. The combat units are 30 foot tall humanoid armored combat units called BattleMechs, powered by fusion reactors, armed with lasers, particle projection cannons, autocannons, and both short and long range missiles. Typically these are represented on the game board by two-inch-tall miniature figurines that the players can paint to their own specifications, although older publications such as the 1st edition included small scale plastic models originally created for the Macross TV series, and the 2nd edition boxed set included small cardboard pictures (front and back images) that were set in rubber bases to represent the units. The game is played in turns, with each turn composed of multiple stages. During each stage players alternate back and forth playing the game. The stages are initiative, movement, attack declaration, attacks, physical attacks, and end phase. Winning initiative actually means the winning player moves second, advantageous because the player can react to the movements and attack declarations of the losing player.


-snip-
Is there any actual role-playing that goes on?
(Pfft. Hexgrids.)


By 30 Feet tall do you mean 2.5in figures? :V

Anyways, I still really wanna play D&D but no one I know would have the attention span to learn to play. I guess I could get some of the books and try to teach them as we play :v

Anyways, I still really wanna play D&D but no one I know would have the attention span to learn to play. I guess I could get some of the books and try to teach them as we play :v

You can find games going on at most hobby stores. Unfortunately, they're almost all playing 4.0. 3.5 FTW.

You can find games going on at most hobby stores. Unfortunately, they're almost all playing 4.0. 3.5 FTW.
Yea from what I've read, 4.0 is the easiest. I'd probably go with learning to play that.

Yea from what I've read, 4.0 is the easiest. I'd probably go with learning to play that.
Yeah, I think 4.0 is easier (And they're still making the books...)

Anyway, I play 3.5 because that was what was out when I started. The two are VERY different games, however. 3.5 is a more classic style whereas 4.0 changed a whole lot. 4.0 was also the first version to come out after the original creators died.

3.5:
A large number of starting classes
Even more "Prestige" classes that can be gained later on
Free multiclassing
Classic spell system (Spellbooks, spells per day, etc.)
Special actions (Bull rush, feint, trip, etc.)
Unique and important feats
Books now out of print. Can only be bought at specialty stores or online
No level cap (I've made a level 1000 wizard once)
Classic races

4.0:
Even more starting classes
"Paragon" classes that you must choose from when you reach... 11 I think.
Either you take a multiclass feat to gain a couple abilities or you make a full hybrid class which is half and half.
"Power" system. Integrates at will, encounter, and daily powers. These encompass everything from fireballs, to powerful thrusts, to holy bursts of light. All classes use powers and they are what really determines how your character acts in combat.
Feats seem kind of cookie-cutter, providing passive numeric bonuses
Books can be found at any bookstore and are still being made
Cap of 30
Unorthodox, or less used races (eladrin, dragonborn, etc.)


I personally prefer 3.5 and that's what my players play. It may also have something to do with my stack of ~25 books, costing upwards of 35$ each.

You can find games going on at most hobby stores. Unfortunately, they're almost all playing 4.0. 3.5 FTW.
The guys at the comic shop closest to me play 3.5 :U

The guys at the comic shop closest to me play 3.5 :U
Good for them. All the ones by me only do 4.0. =(

DUNGEONS AND DRAGONS FOR THE WIN!
Haha I love my Monk :3

i love dungeons and dragons but i want a 4.5 copy not a 5.0 D: i like 4.5 better. I USE THE SHROUD OF FEMINITY TO SEDUCE THE GUARDS