Author Topic: a Bot Activate event?  (Read 2805 times)

I was thinking if it was possible for bots to activate things

 3000 OnTouched > Bot > Activate

that way bots could use OnActivate events

Is there even a command for bots that will tell them to activate the brick anyway?
Wait sorry didn't read it right the first time.
« Last Edit: July 14, 2010, 06:22:22 AM by Darth Maul »

I was thinking if it was possible for bots to activate things

 3000 OnTouched > Bot > Activate

that way bots could use OnActivate events
I support this idea.

Also, does bot aim work on bricks? If not you would need a new event for that to.

I support this idea.

Also, does bot aim work on bricks? If not you would need a new event for that to.

I think it does work on bricks, not sure.


Ummm

Cant you just use on the brick


OnBottouch - DO yada yada yada




Ummm

Cant you just use on the brick


OnBottouch - DO yada yada yada

He wants it's to put a effect for a Bot so it activates. So, when a bot is looking at a brick and it activates. It does stuff.

Oh


Well you could make it all do that


Like we made a door that opens and closes onbottouch


just make the button or whatever to what it does on Activate, just replace the OnActivate with onbottouch

I'm not sure what you're doing, but you can just have onActivate and onBotTouch pool into a relay event.

onActivate > self > fireRelay
onBotTouch > bot > fireRelay
onRelay > self >setColor > puce

on bot touched -> bot -> play animation -> activate??

on bot touched -> bot -> play animation -> activate??

Thats what i mean

As well as having something like the button do its animation

Theres no need for a whole new input

Thats what i mean

As well as having something like the button do its animation

Theres no need for a whole new input

yes, but that plays the animation. It dosen't mean it activates anything

yes, but that plays the animation. It dosen't mean it activates anything

You can easily make it seem as if it is.

yes, but that plays the animation. It dosen't mean it activates anything

[OnBotTouch] [doAnimation (orwhatever) [activate]
[OnBotTouch] [(DO Button/Door/Level Animation
[OnBotTouch] [(What it does)]

I'm pretty sure if you tell the bot to fire without a gun in it's hand, it activates automatically.