I didn't think this should be in the mapping topic because It is less of a WIP and more of a release(not really), and the Mapping topic seems dead.
I have been working on a CSS/TTT map for some time and have finished alpha 1. It is called Gulag, It is designed in the style of a medieval dungeon, but retrofitted with modern technology. It has a load of cells, a large bombsite room, depressing hallways, two waterfalls, 4 custom textures, 3D skybox, cubemaps, and HDR. I am working on Optimization for Alpha 2.














