I'm not giving it out, sorry. It's for BoD members only. It's also incredibly buggy and I'm not continuing work on it.
Well it looks like it's time for me to step in and make a fool of myself.
http://www.mediafire.com/file/k7wctusn623upo4/Mod_Fortwars.zipRPGGOLDThis is a system for managing a currency, herein called "gold". This can be used with the fort wars portion of the mod and without it, and is included.
SUPER ADMIN COMMANDS:
/rpg_goldsave "name"
-save gold mod settings to a file.
/rpg_goldload "name"
-load gold mod settings from a file
/startgold #amount
-sets the players starting amount of gold.
/buildgold #amount
-how much gold it takes to build a brick.
/sizebuildgold
-toggles whether or not the size of the brick effects cost
/itemgold
-toggles whether or not items cost gold
/itemcost "item" #amount
-sets an item to cost an amount.
/BountyGold #amount
-sets bounty gold to an amount (how much bounty you get for killing someone)
/grantgold "name" #amount
-give someone gold!
NON SUPER ADMIN COMMANDS
/givegold "name" #amount
-give someone some of your gold
/checkgold
-see your gold
/checkbounty
-see your bounty
/placebounty "name" #amount
-place your gold on someone as a bounty. 5 or more gold is required.
/buyitem
-buy an item you're standing over
FORTWARS-The fortwars mod. It is split into rounds: Build rounds, and fight rounds. During build rounds, you may build but cannot damage other players. During fight rounds, you may attack but cannot build.
-Bricks take damage from attacks and so on.
SUPER ADMIN COMMANDS:
/startfortwars
-Begins fort wars
/FortWars_ClearGold
-clears everyone's gold
/FortWars_RestoreGold
-restores gold to what it was before it was cleared.
/EndFortWars
-The opposite of starting
/FortWars_BuildTime #amount
-sets the build round's time limit to #amount minutes
/FortWars_FightTime #amount
-see above. Replace "build" with "fight"
/FortWars_Gold #amount
-set how much gold players get per round
/FortWars_BrickHp #amount
-set the brick HP modifier. Higher = stronger bricks
/FortWars_BrickDelete
-toggles whether bricks are deleted (can float) or killed (kills floaters)
/FortWars_Repair #amount
-sets how much damage is repaired when you hit a brick with a wrench. May no longer work.
/FortWars_maxgold #amount
-puts a limit on gold acquiration.
/FortWars_save "name"
-saves fort wars settings to a file
/FortWars_load "name"
-load fort wars settings from a file
NOTE: gold per round is the only way, other than killing people, to acquire gold for building in this fort wars.