Poll

Good idea?

Yes
4 (40%)
Sort of
4 (40%)
Maybe
1 (10%)
Not really
0 (0%)
NO
0 (0%)
I don't know
0 (0%)
PANCAKEZ!!!1!!1111! :3
1 (10%)

Total Members Voted: 10

Author Topic: New game mode-Robot combat  (Read 746 times)

After watching a few g-mod robot battle videos I thought it would be cool of we could bring that in blockland. Yes I do know this seems half way impossible.
The arena pieces
Floor:It's a floor need I say more?
Traps:The traps need to be on a arena floor for it to work. The traps would range from spikes, saws, flippers, flamethrowers?, and what ever else.
Weapons
Saw:A slicing weapon. Makes little cuts in the opponent's armor.
Chainsaw:The saw on steroids. Slows down the robot, but does a great deal of damage.
Hammer:A crushing weapon. Puts dents in the opponent's armor
Flipper:Flips the robot over. Does little to no damage.
Flail:Can be spun around or swung like a hammer. Does moderate damage.
Spikes:A ramming weapon. Can get stuck in a robot and drag it around.
Drill:Like the spike but spins and will not get stuck.
Steel drum:Spins around and has little ridges that dent the armor.
(more to be added)
Body shapes
Triangular, box, hemisphere, cone.
Accessories
Paint:Add a little style to your bot.
Right up flippers:If your robot is flipped on it's side these can be used to right itself.
Movement
Wheels: A standard movement piece.
Tank treads:Not as fast as regular wheels but stay on on and can't be punctured as easily.
Crab legs:Enable the robot to walk not as fast as wheels but can stab a robot under it.
Other stuff.
Budget: The minigame owner will set an amount of how much money can be spent on a bot.
Building area: The spot where players can build there robot. Can be a GUI or a brick placement( building like you were building something in blockland)
Well what do you think?

Heh, you inspired me to make a build that players can't go in, but need to event a bot to get through.


On topic: Interesting idea. I'm not completely sure how it would work though.

it seems like the same problem would occur with the customizable gun. howerve if you just have premade robots this might work. (like the bugmod)

This is blockland.


it seems like the same problem would occur with the customizable gun. howerve if you just have premade robots this might work. (like the bugmod)
All I really did was list the bare basics. If this is going to be made, I think it would be best if we let the creaters figure it out.