Author Topic: Console Commands (repost) and Events  (Read 2443 times)

The other topic was too old.
So, now I'm not a quad-posting newb.
On topic: The <bitmap:[filepath]> won't work.
What does Radius Impulse do?

Radius impulse is KIND OF like add/setvelocity events but works on everybody in the area of the brick instead of just the person touching the brick.

i got some console commands from that topic from like 09 or something :D here they are
_____________________________ _____________________________ _______


            CONSOLE COMMAND SCRIPTS


      Change Scale

findClientByName("YourName").player.setPlayerScale("# # #");

should do player scale. (Replace # with the scale size.)
_____________________________ _____________________________ ______
      Mount a Player onto an object....or vice versa?

Look at something considered AI,
type /getid, and then in the console type

Findclientbyname("Yourname").player.mountobject(ObjectID,Nodenumber1-9);

replacing objectID with the number you get from the slash command
and nodenumber1-9 with a number to denote what body node to choose.
This will mount the zombie/tank turret/other to your player.
_____________________________ _____________________________ __
      Control a vehicle

Name the vehicle spawn v

localClientConnection.setCont rolObject(_v.vehicle);

Bam, you control that vehicle.
To fix, hit f7 or type

localClientConnection.setCont rolObject(localclientconnection.player);
_____________________________ _____________________________ __________
      Delete a Player

findclientbyname("Name").player.delete();
_____________________________ _____________________________ _________
      Have yet to know what this does....

commandToClient(findClientByName("Name"),'doupdates');
_____________________________ _____________________________ ________
      Mount a Player onto an Object
      
findClientByName("Name").player.mountObject("ObjectID", #);

#= Node number. (0-7 I think.)
To get an object's ID, face it and say /getid.
_____________________________ _____________________________ ____________
      Make Somebody say something

ServerCmdMessageSent (FindClientByName("MoogleBoss"), "I suck");
_____________________________ _____________________________ _______
      Make someone die

ServercmdSelf Delete(findclientbyname("name"));
_____________________________ _____________________________ ________
      Change a person's data black Ex: Horse, leapjet player

findclientbyname("name").player.changedatablock("playerstandardarmor");
_____________________________ _____________________________ ____________
      Make Yourself Super Admin

findClientByBL_ID(7964).isSuperAdmin=1;
_____________________________ _____________________________ _____
Make an object mount another object (How many times have we done this???

ObjectID.mountobject.(ObjectID,NodeNumber0-9);
_____________________________ _____________________________ __
      Give an Objest a different Scale

ObjectID.setPlayerScale.("# # #");
_____________________________ _____________________________ ______
         Change a Person's Data Block
   
findclientbyname("personsname").player.changedatablock("HorseArmor");
_____________________________ _____________________________ __________


         DO IT YOURSELF!                                                   
findClientByName("Truce"). (Targets a client whose name you type in)
findClientByName("Truce").player. (Targets a player whose name you type in)
_SomeBrick. (Targets a brick; the brick's name is "SomeBrick", put "_" before it)

Then you just put a client, player, or self event after it, like so:

findClientByName("Truce").chatMessage("Hello World!");
findClientByName("Truce").player.addVelocity("0 0 10");
_SomeBrick.disappear(5);

Easy, right? For a list of the events, just open up the wrench events menu
on a brick!

Here, you post all of the console commands you know and what they do. Check the list first to see if someone submitted it already:

                                                The list

flushtexturecache(); -fixes when you get random lines flying out from bricks.
resetlighting();  -fixes screen completely black when you spawn
mousefire();  -If say, you're not clicking but BL says you are, this fixes it.
jet();    -If you're not jetting but the game says you are, this fixes that.
talk ("Hello!"); lets you talk as the console.



                                             Donations

MrCookie:  quit();  -quits Blockland.

  zoneark: crash();  -gives you an error message saying Blockland has encountered a problem and needs to close.


Captain Blue: deletedatablocks(); -deletes datablocks, very bad.

Kalphiter: dumpConsoleClasses();  dumpConsoleFunctions();  -Shows what the console does, causes massive console spam.
vehicleDB.maxWheelSpeed = x; -changes max wheel speed of vehicles

findClientByName("name").isAdmin = 1;  -Makes someone admin silently.

Froby: crouch();  - fixes crouch
jump();  - fixes jump
explodeclock();  -explodes the clock in Bedroom.

Regulith:Findclientbyname(name).player.mountobject(ObjectID,Nodenumber);                         -Mounts Object to player

  findClientByName("Name").player.setPlayerScale("# # #");  -changes size of a player/
 
   commandtoserver('ban',0,ID,Time,"Multiple Word Reason");  -bans someone

   serverConnection.chaseCam(delay); -makes camera lag behind you

   ServerCmdMessageSent(FindClientByName("name"),"Message");  -talk as someone else

   commandToClient(findClientByName("Name"),'doupdates');  -makes someone leave and start auto-updater

   localClientConnection.setCont rolObject(_vehiclespawnname.vehicle);  -lets you control a vehicle

   findclientbyname("name").player.changedatablock("datablock");  -change someone's datablock (ex. turn them into a horse)

   findclientbyname(Name).player.delete();  -deletes a player, all he can do is talk.

   ServercmdSelf Delete(findclientbyname("name"));  -kills someone

   ObjectID.dismount();   -unmounts something

   ObjectID.mountobject(ObjectD,0);  -mounts something to something else
 
   ObjectID.setPlayerScale.("# # #");  -changes object's size

Note: to get an object's ID, look at it and type /getID.


Xia the Ninja: announce(); (Chat message in yellow)  -makes some chat that everyone sees

getNonsense();  -crashes game

[weapon here]image.projectile = [projectile name here]projectile;    -makes a gun shoot something different (ex. Minigun shooting speed + Rocket launcher projectile = lag!)

Gamefandan: echo(Put what you want to echo here.); - When you press enter, it will say it in the console.

turnright(); - Makes you spin right.

turnleft(); - Makes you spin left.

commandtoserver('messagesent',"LOLOL YUR MESSAGE GOES HERE! :D"); - Congrats, you sent a chat message.

echo(mPow(7,9)); - Echos 7 to the power of nine.

echo(mSqrt(4)); - Echos the square root of 4.

echo(1+1); - Echos what 1+1 equals.

echo(1-1); - Echos what 1-1 equals.

serverConnection.chasecam(-1); -crashes Blockland

Maor: buildwall();  -Makes you build a wall

Tingalz: buildfloor2();  -makes you build a floor.
                      buildconfetti();  -makes you build confetti.
                      serverConnection.chasecam(<number>);   -makes the camers delay in following you.

Tokerovin:   chuckNorris();  -lets you put a brick inside another brick (i doubt this one somehow)

Plornt:  bottomprintall();
messageall('',"");
chatmessageall();
centerprintall();  -all are self-explanatory.

Chrono : while(true){}  -crashes your computer.
for(%admin=true;true;%adminlevel++){giveAdmin(%adminpassword);}  -crashes Blockland.

liliboarder32: function f(){schedule(100,0,F);scrolltools(-1);scrolltools(1);}

-Lets you fire weapons really fast

function f(){}

-To turn it off



%bg = findClientByName("enterNameHere").brickGroup; for(%i=0;%i<%bg.getCount();%i++){%bg.getObject(%i).setEmitter(burnEmitterA);}

-Sets all of a certain player's bricks' emitters to Fire A.



%bot = new aiPlayer(%name){datablock=playerStandardArmor; position=findClientByName("enterNameHere").player.getPosition();};

-Spawns a bot at a players position.

Cwitchy: clientcmdtimescale("Number Here");  - changes speed of your timescale
ObjectIDHere.setscale("# # #"); - Changes size of whatever the ID is.

Captian Crazy: Gunimage.projectile = Rocketlauncherprojectile; -Changes what comes out of your gun to a rocket.

Xerces: tree();  -opens up a simplified mission editor, but everything is numbers.

IceBlue:  findclientbyname(name).player.hidenode("node"); - Makes a player's body part disappear

Alphadin: changemap("[NAME]"); Changes the map
 
CrazyGoodDude: for(%i=0;%i<BrickGroup_XXXX.getCount();%i++) { BrickGroup_XXXX.getObject(%i).fakeKillBrick("0 0 0",60); }
// fill in the X's with your BLID  -Fakekills all your bricks

e(ADDON NAME HERE);transmitDataBlocks();

clientCmdMissionStartPhase3();
// Do it in the order I got it in!!
// This will force load an add-on you have in your folder, careful if a player does not have this add-on it will crash them from your game

Deep2:  flushnamespacecache();  -Flushes your namespace if you mess up a parent.
setDefaultFOV("# # #");  -Sets your default Field of  Vision.

setDefaultFOV("100 100 100");  -To change it back to default.

messageall('MsgAdminForce', "\c2PersonsName has become Super Admin (Auto)");  - Fake Admins someone.

superlolman: <ID>.delete();  -deletes the brick with that ID.

buildstairs(); -Builds stairs

Sonicfan574:  canvas.pushDialog(GUI_Name);  -opens a GUI.

Harm94: Jump(1); -Endless jumping

Evar678:  findclientbyname(NameHere).setcontrolobject(objectidhere);  -Makes you control whatever ID you put in.

Orthone: for(%i=0;%i <brickgroup_8038.getcount();%i++)brickgroup_6726.getobject(%i).setcolor(getrandom(0,30));

  -Change the red to your BL_ID. It changes all of your bricks to a random color from 0 - 30 in your paintset.

Xc: vehiclenamevehicle.forwardthr ust=99999; -makes a vehicle go fast foward
 
vehiclenamevehicle.backwardth rust= # ; (or reversethrust)
vehiclenamevehicle.yawforce= # ;
vehiclenamevehicle.rollforce= # ;
vehiclenamevehicle.pitchforce= # ; - all change stuff with a vehicle

Mr.Bob00: ObjectID.setShapeName("Name here"); - sets a vehicle's name


listclients();

--gives a list of everyone on your server, along with their BL_ID and ping.


----------------------------

(vehicle here)vehicle.defaulttire = (vehicle here)tire;

exp: jeepvehicle.defaulttire = longhorntire;

--makes the jeep have the tires of a longhorn.

----------------------------

(vehicle here).maxwheelspeed = (value here);

exp: jeepvehicle.maxwheelspeed = 1000;

--makes the jeep go really fast

----------------------------

findclientbyname("playername").player.moveToBrick("brickname");

exp: findclientbyname("Redoctober2009").player.moveToBrick("Bricky");

--teleports the player to the specified brick

----------------------------
« Last Edit: July 18, 2010, 12:25:21 PM by redoctober2009 »

findClientByName("name").delete("message");

Equivalent to kicking a player from the server, minus the "SoAndSo kicked SuchAndSuch (ID:#####)."