Author Topic: OnMouseHover (For Vehicles and Bricks)  (Read 1334 times)

So yeah title explains most of it, you hover your mouse over an object and the event takes effect. I only need it for clients not brick or player. So yeah. And also you the event won't work if the player is too far away. 

Use lazer pointer.
It activates stuff from really far away.

I don't know much about scripting, but I believe this would require spamming invisible projectiles or something. I may be entirely wrong.

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Use lazer pointer.
It activates stuff from really far away.
Yeah, the laser pointer could work.

I kinda need it to be efficient eg I look at a bot bottomprint Badspot Lvl 4

I kinda need it to be efficient eg I look at a bot bottomprint Badspot Lvl 9001
Hm. Perhaps request a lazer pointer without damage.
DO NOT MAKE ANOTHER TOPIC

Hm. Perhaps request a lazer pointer without damage.
It would be VERY easy to mod the existing laser pointer to get rid of the damage. As easy as backspacing, typing "0" and saving.

It would be VERY easy to mod the existing laser pointer to get rid of the damage. As easy as backspacing, typing "0" and saving.
I know.
I'll just have to rename a bunch of stuff and get premission from SpaceGuy wich I won't get.

I know.
I'll just have to rename a bunch of stuff and get premission from SpaceGuy wich I won't get.


Don't release :p?


I don't know much about scripting, but I believe this would require spamming invisible projectiles or something. I may be entirely wrong.
Da, activating uses a super special projectile. That's why there's a range and why you can't activate stuff that has rayCasting disabled.

Okay it's done!
My first "Add-on"
Features:
-No burning stuff
-No damaging stuff
-Still see distance meter :D
-All of your trusted awesome sounds and particles
Credit to SpaceGuy.
He wins.
Now I'll have to upload it somewhere.
PM me if you want it.
Only for participaters in this topic.
Also , name is Activater.
« Last Edit: July 17, 2010, 06:36:09 PM by TheArmyGuy »

Couldn't you upload it as a private addon on RTB?

Couldn't you upload it as a private addon on RTB?
I have no idea how I should do things like that.
It's RTB-enabled tough.

Not possible with Torque. Well it could be possible using raycasts, but  it would be extremely laggy (and I mean extremely laggy) and it wouldn't work well at all.

Not possible with Torque. Well it could be possible using raycasts, but  it would be extremely laggy (and I mean extremely laggy) and it wouldn't work well at all.
I think I pretty much solved his stuff...
I feal good now.
On the road to Torque :D