Author Topic: First person shooter project- Game development -  (Read 34199 times)

A hater is a person that simply cannot be happy for another person's success.
You're just loving stupid.


<3 Too ARC


It should be a fight for the control of the ores.

its a fight over the minecart which could hold like 10x

opinions would help yes

maybe when you progress in the game, you unlock outfits to buy in the main menu if you have enough money
or in local stores

Ideas for two weapons.

For the lumberjack:
A small pistol like gun when shot acts like a stun grenade for 5m all around the person who shot. It teleports the guy 4m away to where he looks at. It takes a while to recharge though.

For the miner:
Rock-a-Pault - A small catapault that fires small rocks that blur the person who they hit's vision and takes away about 5/100 health it is automatic and has a medium fire rate however stones drop quickly.


Tom

I do like the concept of alternate damage damage types, like rocks disable the player and splinters cause small bleed effects (but each splinter makes it worse).

this isnt the future
It isn't real life either. I'm going to model my two weapons.

Tom

I know we might already have a model in progress for the splinter shooter, but I think it would be better if it was a crossbow that shaved splinters off of a block of wood.

I've attached a concept pic of how it would work. (side view)

I was really thinking about different skins you could select in a player customize screen

different styled shirts

colored hair/skin

with the torque engine its very possible
maybe hue shifting


Tom

I was really thinking about different skins you could select in a player customize screen

different styled shirts

colored hair/skin

with the torque engine its very possible
maybe hue shifting
We don't need to worry about this stuff yet....
« Last Edit: August 03, 2010, 12:26:37 AM by Tom »

Hey yndaaa, about the script you asked me to do.... Should I just do one click puts the ore in the players hands, then another click (when aiming at the cart) will put it in? That might actually be what you were asking me in the first place, lol I'm not tracking much today. Sorry.

Hey yndaaa, about the script you asked me to do.... Should I just do one click puts the ore in the players hands, then another click (when aiming at the cart) will put it in? That might actually be what you were asking me in the first place, lol I'm not tracking much today. Sorry.

I hadent planned on it being like that but I don't wanna have to pick everything that goes In the game so I want opinions on it

I hadent planned on it being like that but I don't wanna have to pick everything that goes In the game so I want opinions on it
It's up to everyone else, I mean I could do pretty much most ideas. :3