Author Topic: Any suggestions for making an online 2D game?  (Read 4080 times)

Why does every game have to be online
Make a nice single player platformer

I prefer playing games with other people.

Turn based strategy; 4 player co-op, run around making traps and defenses (sentry turrets? landmines?)  to fight off AI controlled monsters that spawn in un-enterable areas and move toward the nearest objective. When one reaches an objective, they Self Delete bomb it, and one enough bomb it, the objective is destroyed. If all objectives are destroyed you lose. Get points for every turn you survive and every monster you kill.

4 player co-op survival zombie game.
2d killing floor in a sense.

I'm currently fooling around in Game Maker Language, but plan on moving to Torque 2D after I get a nice working prototype.

Eww... Game Maker...

Torque 2D will be cool, I was considering learning that, but I think learning C# and XNA will benefit me more in the future.

Also, Bump.