Author Topic: [Game] Roll to Dodge  (Read 64489 times)

i've read all of this seems fun trust me ill check every day put me on the waiting list PM me when i get in game

waste of time. JJa0 DOesnt even update anymore

waste of time. JJa0 DOesnt even update anymore
WHAT... still put me in waiting list

loving midterms.

Rolling tomorrow (yeah right)

Chrono : [6-1=5]You begin cursing like a sailor and kicking things. You kick a tree with your energy draining gem and it quickly rots from the point of impact outwards to a diameter of about 3 feet. Dam this thing is deadly. Menen quickly walks down the hill. You call him and begin walking back towards the smoke. Will arrive in one turn.
Inventory
- Bloody knife
- Strange cube
- Purple crystal (Drains life energy if touched by a living thing)
- Glowing crystal (Blue)
- Edible p(l)ants mushrooms and bugs
- Torch (Burns out in 3 turns)
Injuries
- Dazed (-1 to rolls for 1 turns)
Abilities
- Faster healing
- Energy drain kick (+1 to kicking living creatures)
- Disabled Night vision (Night vision disabled for 1 turn)
- Weak flight (Can't fly too high or power will malfunction)

? : [5]Wasting 5. You follow the shadows path of death into a clearing just in time to see the shadow killing some newcomer. You walk over to scarpelt who appears to be literally at deaths door. You take his machete which suddenly begins to glow with a bright light. Hey this thing is blessed again!
Inventory
- Short sword (+1 to close combat)
- Blessed Machete (+2 against shadow creatures useless against normal)
Injuries H
- Amplified pain (doubles effect of injuries)
Injuries C

Abilities
- Big cat transformation (+1 to senses and combat)
- Heat control (Immune to cold and can heat things with mind)
- Rapid healing and pain suppression (Halves effect of injuries)


Menen : [5]Since you recently healed you still feel a certain power around you. You harness the power to heal your damaged ears. Flowing the energy into your partly deafened ears you hear a little pop. You stand there for a few seconds before noticing you can hear someone swearing. The sound is perfectly clear as if it was next to you. Oh thats just chrono. You walk down and join him on his path toward where ever.
Inventory
- Knife
- Stick
- 4 vines
- 1 poison ivy
- slingshot
Injuries
- Selective amplified hearing (+1 to hearing detection/negates damaging sounds)
- Amplified pain (doubles effect of injuries)
- Broken spine (Canot use legs unless expertly repaired requires 5 to fix)
Abilities
- Energy draining/absorption power (Can take energy to heal or redirect it using touch.)
- Light (-1 for darkness is negated)
- Energy ball (+1 to any roll Must specify as >use Energy ball to ____ before roll)

Scarpelt : [3-2=1]So...Sleepy...you fling your telekinesis out randomly in search of something. However you are too weak to detect anything. You finally succumb to your wounds but just before losing consciousness you see a dim flash of light. You slip into darkness.
Inventory
- Edible plants
Injuries
- Dead
Abilities
- Telekenesis


Shafin : [2]Remembering your wand you quickly take it out and attempt to channel healing energy through the wand. However the shadow quickly reaches out and grabs the wand but not before you channel a small light flash into it. The shadow drops the wand and moves back a step before turning to freeze and attacking.
Inventory
- Knife
- Fire starting kit
- 5 throwing stars.
- Weird stick (Magic channeling effect into different elements)
- 30 sticks
- 9 branches
Injuries
- Amplified pain (doubles effect of injuries)
Abilities
- Invisibility (+1 to sneaking)
- Animal sense (Can tell where any animal on the island is)
- Awesome sense of direction (No -1 for walking around in darkness but searching or anything else still gets -1)
- Transformation (Injuries carry over but no healing takes place)
- Slow healing (All injures will heal automatically)


Freeze : [4]You turn around and run off to find more healing leaves but just before you start walking you feel something smash into you knocking you forward and breaking your jaw. You cry out in pain and quickly spin around to see the shadow advancing on you. Your draw your machete out and take a swing at the deathly thing. The shadow blocks your attack with its scythe and pushes you backwards.
Inventory
- Night vision goggles (Night effect negated)
- Machete
Injuries
- Broken jaw (-1 to actions Cant talk/eat/drink)
Abilities

Be happy I can hear again


two people mysteriously vanished so dodger

So wait, do I post my setting and action now, or after the next roll?


I am in a secluded, unexplored cave of the island, trying to master sorcery and dart arts of the sort. I attempt to master sparking spontaneous by trying to ignite some wood a small distance away in the room using mental power.

1: Scarpelt in OP D:
2: You shoulda made it a game event for Scarpelt dying.
3:
two people mysteriously vanished so dodger
What?
4: By my calculations, I will get in the game by late 2012 :P

Anyways, I think you should remove from the waiting list people who havn't been active on the BL forums for 15 days.