Medieval RPG WIP (still need a good name)Everything here is made with brix and wrench eventsInfo: Over the past couple years I've always been working on some type of RPG. I think I've only ever completed one of them, and it wasn't all that good. But now I've started
another RPG that is bound to be my best one yet, and that I truly plan on finishing. I am going to be making this RPG as in-depth as possible (I.e. personalities on bots, sound effects all over the place, and a large number of quests.) My goal for this RPG is to not have one goal, if you get what I'm saying. I want it to be a very large assortment of small things you can do, so if you get bored doing one thing you can switch over to the next.
RPG FeaturesKainsThis is the standard currency of the RPG
The Town (Still need a name)So far in this RPG I have only made most of a small town, where your character will most likely spend most of its time. This town is full of NPCs who will give you vague hints on to new quests, or even sell you a bed to sleep in for the night.

^ Click to enlarge ^
Working Special FeaturesThe Seven-Seas Inn: Here you can pay for a bed which will restore you to full health.
The Bank: A functional bank that lets you store or withdraw your money. (Note: If you die while holding money you lose it, making the bank useful)
The NPCs (In alphabetical order!)Captain Ivy: The Captain of the town's soldiers
Carpenter Harvey: A carpenter who spends most of his days working on his house
Guards: The town guards; they make sure everything is hunky-dory with the town
Innkeeper Scurve: The Innkeeper of the Seven-Seas Inn
Soldiers:The town's militia; they kill the things that would otherwise make the town not hunky-dory
Traveler:A traveler from another town staying at the Seven-Seas Inn
Credits:Phflack - The chimney smoke idea.
Me - Everything else.
I'll be updating this topic as I work on the RPG
Feel free to post any suggestions or ratings