Author Topic: ifPlayerTeam Input for VCE  (Read 643 times)

It would be very useful to make an ifPlayerTeam Input. This way, you could make turrets, or advanced scanning processors, and stuff like that.

I agree...
The JVS doors have this, but not vce :-(

The only way I have ever done this is to make a spawn room you teleport from, where clicking the teleport button sets either "BLUE" or "RED" to 1. If you have the red var, you can get into red stuff and blue <enter here>.


I agree...
The JVS doors have this, but not vce :-(

The only way I have ever done this is to make a spawn room you teleport from, where clicking the teleport button sets either "BLUE" or "RED" to 1. If you have the red var, you can get into red stuff and blue <enter here>.


<var:client:team> equals Red ?

<var:cl:team> (isLessThan) Blue

You got demoted...

<var:client:team> returns 1-6, or 0 for no team under Team Deathmatch

also applies to players, bricks (e.g. capturepoints) or vehicles

<var:client:teamleader> is '1' if they lead their team

<var:minigame:teamXcount> gives number of players (X is 1-6)

<var:minigame:roundtime> is the number of minutes left rounded up
<var:client:1> would be the first team. Requires his Team Deathmatch add-on and VCE.