I think this should be made. When taking damage the plane could eject a seat (with a certain button or command) and would shoot the player out in a seat with rockets on it (for say player jet emitter) Then when falling it will spawn a parachute and deactivate the jets. This would be good for TDM's cause players are constantly trying to get out of a plane then it says you are either run over by the vehicle or smash into it. Reply.