Author Topic: [BoD] Cove (Image Heavy)  (Read 3382 times)

I WILL NEVER BUILD ANOTHER ROCK SO LONG AS I LIVE, goddamm those took too long.

rocks.

well it wasnt that hard to work on really.
ROCKMAN TO THE RESCUE!

Pointy rocks...

Very very good build.
9.5/10

You know, there is a such thing as too many ramps... But good job nonetheless.


"Render"?!
He renders the .bls save file with a program I forgot the name of.


What program do you use to render the obj?



EDIT: asdf I wish this thing was for mac
« Last Edit: August 17, 2010, 05:20:09 PM by stikfas3 »

What program do you use to render the obj?
Kerkythea.
EDIT: asdf I wish this thing was for mac
sucks for you, I thought when I was making it python would allow mac but it seems python is slightly platform independent.

It looks lovey with the shadows, but without, it looks kinda bright

It looks lovey with the shadows, but without, it looks kinda bright
Yeah that's Blockland's lighting.

Nonono... Lighting or not, this is still lovey. *Humps lighthouse*
« Last Edit: August 17, 2010, 08:11:14 PM by Shadoku »