Poll

Should I make a Gravity Skateboard

Yes
No

Author Topic: Basic Skateboard  (Read 43354 times)

Also don't forget that it Explodes if shot at. a Fiery explosion.
It would be cooler to have the skateboard snap and wood fly xD


If someone would help me figure out how to get it to jump, I'd be glad. I've been looking at the hoverboard.
You mean just to make it go up? Like addVelocity? I can help you with that.

You mean just to make it go up? Like addVelocity? I can help you with that.
Please do. I tried taking the Midollie out of the Hoverboard. It can't fine the funtion.

Please do. I tried taking the Midollie out of the Hoverboard. It can't find the function.
This will make it just add velocity by 20 up, when you press the spacebar.
EDIT: If you need anymore help, just PM me, I am pretty good at figuring things out.
Code: [Select]
function bskateboardVehicle::OnTrigger(%this, %obj, %triggerNum, %val)
{
   if(%val)
   {
      if(%triggerNum == 2)
      {
     %obj.setVelocity(vectorAdd(%obj.getVelocity(),"0 0 20"));
      }
   }
}
« Last Edit: August 20, 2010, 07:45:47 PM by Munkey »

This will make it just add velocity by 20 up, when you press the spacebar.
EDIT: If you need anymore help, just PM me, I am pretty good at figuring things out.
Code: [Select]
function bskateboardVehicle::OnTrigger(%this, %obj, %triggerNum, %val)
{
   if(%val)
   {
      if(%triggerNum == 2)
      {
    %obj.setVelocity(vectorAdd(%obj.getVelocity(),"0 0 20"));
      }
   }
}

I thank you for this. This will stop people from complaining.
But one Problem. Can you get it to delay after it is used? I kept pressing the spacebar button and I flew.
« Last Edit: August 20, 2010, 07:59:25 PM by Uxie »

Green dots in the backrounds?
Ontopic: sweet

nice

 but off topic

this is from Roblox!
« Last Edit: August 24, 2010, 12:29:36 PM by warble »

This will make it just add velocity by 20 up, when you press the spacebar.
EDIT: If you need anymore help, just PM me, I am pretty good at figuring things out.
Code: [Select]
function bskateboardVehicle::OnTrigger(%this, %obj, %triggerNum, %val)
{
   if(%val)
   {
      if(%triggerNum == 2)
      {
     %obj.setVelocity(vectorAdd(%obj.getVelocity(),"0 0 20"));
      }
   }
}

Thanks for getting rid of our brake.


Thanks for getting rid of our brake.
Well people want Jumping, and you want brake. Unless I find another type of funtion for brakes, get over it.

I can shred in blockland too? Ooh this just gets better, and better!  :cookie: :cookie: :cookie: :cookie:


This will make it just add velocity by 20 up, when you press the spacebar.
EDIT: If you need anymore help, just PM me, I am pretty good at figuring things out.
Code: [Select]
function bskateboardVehicle::OnTrigger(%this, %obj, %triggerNum, %val)
{
   if(%val)
   {
      if(%triggerNum == 2)
      {
     %obj.setVelocity(vectorAdd(%obj.getVelocity(),"0 0 20"));
      }
   }
}

I don't need this. I have a better one.